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Common equipment: Equipment listed as common is just that, common,
and can be take without penalties.
Not Used: If a piece of equipment is listed as not being used by a race
it cannot be used (surprised, huh?)
Rare equipment: If a set of equipment is listed neither as Common or Not
Used it is Rare and taking this means the unit gets a Rarity Increase of +1.
Close Combat Weapons
Additional hand weapons: +1A; Two hands
Flails: +2 S bonus first round; Two hands
Great weapons: +2 S bonus; Strikes last; Two hands
Halberds: +1 S bonus; Two hands
Morning stars: +1 S bonus first round
Pikes: Fight in four ranks; Two hands; +1 S bonus and strikes first vs.
charging cavalry, chariots and monsters
Pistols: Fire in combat
Spears (infantry): Fight in two ranks
Spears (cavalry): +1 S when charging
Lances (cavalry): +2 S when charging
Cavalry hammers (cavalry): +2 S when charging, +1 S otherwise; Two hands
Missile weapons
Short bow: S3; Range: 16"
Bow: S3; Range 24"
Longbow: S3; Range 30"
Crossbow: S4; Range 30"; Move-or-fire
Repeater crossbow: S3; Range 24"; 2x Multiple shots
Handgun: S4; Range 24"; Move-or-fire; Armour piercing
Blunderbuss: See Chaos Dwarf army list. May only be used by Chaos Dwarves.
Pistol: S4; Range 8"; Thrown weapons; Armour piercing
Sling: S3; Range 18"; 2x Multiple shots if enemy within 9"
Throwing stars/knives: S as user; Range 6"; Thrown weapons
Throwing spears/javelins: S as user; Range 8"; Thrown weapons
Throwing axes: S as user +1; Range 6"; Thrown weapons
Blowpipes: S3; Range 12"; 2x Multiple shot
Armour
Light armour: 6+ save
Heavy armour: 5+ save
Superheavy armour: 4+ save
Shields: 6+ save
Warpaint: 6+ ward save
Sea Dragon cloaks: 6+ save, 5+ vs. shooting (Dark Elves only)
A model can only have one set of armour (light heavy or superheavy), one shield
and one cloak. For this purpose warpaint counts as armour.
A note on pistols: Pistols are listed as both close combat weapons
and as missile weapons. This means that if you take pistols you count as having
taken both a close combat weapon and a missile weapon and you may therefore not
take any further weapons. |