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Battlesuitless Tau Commanders - Shas'O Sodit | |||||||||||||||||||||||||||||||||||||||||||
(HQ Choice)
ArmourThe Shas'o MUST wear a piece of Armour from the following:Carapace: Free - Gives the Wearer a 4+ save. Reinforced Carapace: +10pts - Gives the Wearer a 3+ Save Stealth: +15pts - Gives the wearer a XV15 Stealth Suit (see Battle Suit Pages), Gives a 3+ save. Crisis: +15pts - Gives the wearer a XV8 Crisis Suit (see Battle Suit Pages), Gives a 3+ save. Broadside: +50pts - Gives the wearer a XV88 Broadside Suit (see Battle Suit Pages), Gives a 2+ save. Note: Stealth, Crisis and Broadside Suits increase certain stats, these are NOT included in the stats presented. Additional Note: Carapace and Reinforced Carapace use the same weapons options. WeaponsWeapons depend on the armour worn:Carapace Weapon choices: One weapon from the following: A Pulse Rifle +0pts, Pulse Carbine +0pts, Pulse Pistol +0pts, Twin Pulse Pistols + 5pts, Burst Cannon +5pts or a Rail Rifle at 10pts. One weapon may be given a Markerlight at +10pts. Stealth Weapon choices: One weapon from the following: A Burst Cannon +0pts, Pulse Pistol +0pts, Twin Pulse Pistol +5pts, Plasma Rifle +10pts, a Fusion Blaster +5pts, Missile Pods +20pts. One weapon may be given a Markerlight at +10pts. Crisis Weapon choices: Normal Crisis Suit weapons and costs, see Page - of Codex:Tau. Broadside Weapon choices: Normal Broadside Suit weapons and costs, see Page - of Codex:Tau. OptionsIf the Commander isn't given a XV suit, he may be given Photon Grenades at +1pt and EMP Grenades at +3pts.Any Commander may buy equipment from the Tau armoury as normal, he may also purchase a Hard Wired Shield Generator (4+ Invulnerable save) for 25 points, this counts towards armoury limits, and is unavailable to other armoury users Special RulesFarsight Armies: Any Commander (bar those wearing Broadside armour) may be upgraded to Farsight Enclave at +5pts. If this option is taken, he gains +1 I and WS. The Commander also gains all the Army List restrictions and rules found in Commander Farsight rules entry.Farsight Commanders may also be armed with Combat Blades +20pts or Honour Blade +5pts. These combat weapon choices may not be taken by Commanders in Battlesuits other then Stealth. Combat Blades are a one handed close combat weapon and may only be combined with a single Pulse Pistol. The Honour Blade is also two-handed, so may not be combined with any other weapon. Independent Character: The Tau Commanders follow the Independent character rules unless accompanied by a Bodyguard. (Coming Soon) Fire Caste discipline (Carapace Shas'o Only) : Any Tau units (not Auxiliaries (kroot/human) or Drones) within 18" do not receive leadership modifiers for being below 50% starting strength or being outnumbered in close combat, and may regroup even within 6" of an enemy unit, this is to show the greater respect a Shas'o receives for not going to battle in a battlesuit. Fire Caste discipline (Carapace Shas'el Only) : Any Tau units (not Auxiliaries (kroot/human) or Drones) within 12" do not receive leadership modifiers for being below 50% starting strength, and may regroup even within 6" of an enemy unit, this is to show the respect a Shas'el receives for not going to battle in a battlesuit. Pulse Pistols: These are weapons only given to high ranking officers or specilists. If the model carries 2 Pulse Pistols, they count as Twin Linked and counts as having 2 Close Combat Weapons (+1 Attack).
Combat Blades: A recent invention made by Earth Caste Farsights, which greatly increases combat abilty of the user. In game terms any models wounded by this weapon reduces their saves to 4+ unless their save is already 4+ or worse. In addition, this weapon ignores Armour saves which normally would be of 4+, 5+ and 6+. (For example, a Space Marines save is reduced to 4+, a Space Marines Scouts armour save would be ignored) Honour Blade: Although not much used by Farsight forces, it still proves to a worthy combat weapon. The problem is that Farsight Tau do not have the skill or experiance of Ethereals when using this weapon. In game terms this means that the model recieves a -1 Inative modifer when using this weapon. | |||||||||||||||||||||||||||||||||||||||||||
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